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Workshop on Networks & Simulation for the Humanities – Nov 9, Discovery Centre Macodrum Library

Carleton University, Ottawa, Macodrum Library Discovery Centre RM 481, 11 – 2 Understanding the complexity of past and present societies is a challenge across the humanities. Simulation and network science provide computational tools for confronting these problems. This workshop will … Continue reading Workshop on Networks & Simulation for the Humanities – Nov 9, Discovery Centre Macodrum Library

Practical Necromancy talk @Scholarslab – part I

Below is a draft of the first part of my talk for Scholarslab this week, at the University of Virginia. It needs to be whittled down, but I thought that those of you who can’t drop by on Thursday might enjoy this sneak peak. Thursday, March 21 at 2:00pm in Scholars’ Lab, 4th floor Alderman Library. When I go to parties, people will ask me, ‘what do you do?’. I’ll say, I’m in the history department at Carleton. If they don’t walk away, sometimes they’ll follow that up with, ‘I love history! I always wanted to be an archaeologist!’, to … Continue reading Practical Necromancy talk @Scholarslab – part I

Of Hockey, Sympathetic Magic, and Digital Dirt

We won tickets to see the Ottawa – Tampa Bay game on Saturday night. 100 level. Row B. This is a big deal for a hockey fan, since those are the kind of tickets that are normally not within your average budget. More to the point of this post, it put us right down at ice level, against the glass. Against the glass!!! Normally we watch a hockey game on TV, or from up in the nose-bleeds. From way up there, you can see the play develop, the guy out in the open (“pass! pass! pleeeease pass the puck!” we … Continue reading Of Hockey, Sympathetic Magic, and Digital Dirt

Play the Past launched!

I’m happy to report that Play the Past, a collaboratively edited & authored blog about cultural heritage and games, has launched. Actually, Ethan, our intrepid leader, says it best: At its core, Play the Past is a collaboratively edited and authored blog dedicated to thoughtfully exploring and discussing the intersection of cultural heritage (very broadly defined) and games/meaningful play (equally broadly defined). Play the Past contributors come from a wide variety of backgrounds, domains, perspectives, and motivations (for being interested in both games and cultural heritage) – a fact which is evident in the variety of topics we tackle in our posts.It is very important … Continue reading Play the Past launched!

eat, dance, play @ Çatalhöyük

From Middle Savagery – looks like an interesting day coming up! Join us for eat, drink, play @ Çatalhöyük, a project led by Professor Ruth Tringham of UC Berkeley that explores the intricate life practices of a Neolithic village in Turkey. Okapi Island, which has been in development since 2006, offers individuals the unique opportunity to explore reconstructions of Çatalhöyük, visit our virtual museum, and take guided video walks through the Island. In this demonstration you will join in authentic cooking lessons, dancing by the firelight, and canoeing down the river of Çatalhöyük. We will present student work and changes … Continue reading eat, dance, play @ Çatalhöyük

Virtual Worlds: and the most powerful graphics engine there is

Virtual worlds are not all about stunning immersive 3d graphics. No, to riff on the old Infocom advertisement, it’s your brain that matters most.  That’s right folks, the text adventure. Long time readers of this blog will know that I have experimented with this kind of immersive virtual world building for archaeological and historical purposes. But, with one thing and another, that all got put on a back shelf. Today, I discover via Jeremiah McCall’s Historical Simulations / Serious Games in the Classroom site Interactive Fiction (text adventure) games about Viking Sagas – part of Christopher Fee’s English 401 course … Continue reading Virtual Worlds: and the most powerful graphics engine there is