Call for Collaborators: The Open Digital Archaeology Textbook Environment (ODATE)

Call for Collaborators: The Open Digital Archaeology Textbook Environment (ODATE)

The Open Digital Archaeology Textbook Environment is a collaborative writing project led by myself, Neha Gupta, Michael Carter, and Beth Compton. (See earlier posts on this project here).  We recognize that this is a pretty big topic to tackle. We would like to invite friends and allies to become co-authors with us. Contact us by … Continue reading Call for Collaborators: The Open Digital Archaeology Textbook Environment (ODATE)

ODATE: Open Digital Archaeology Textbook Environment (original proposal)

ODATE: Open Digital Archaeology Textbook Environment (original proposal)

“Never promise to do the possible. Anyone could do the possible. You should promise to do the impossible, because sometimes the impossible was possible, if you could find the right way, and at least you could often extend the limits of the possible. And if you failed, well, it had been impossible.” ― Terry Pratchett, … Continue reading ODATE: Open Digital Archaeology Textbook Environment (original proposal)

Jupyter Notebooks for Digital Archaeology (and History too!)

Jupyter Notebooks for Digital Archaeology (and History too!)

As the fall academic term approaches, and we get closer to version 1.0 of the Open Digital Archaeology Text (ODATE), I thought I would share the plethora of Jupyter Notebooks we’ve put together to support the work.  (A video showing the whole ODATE project is over here on youtube). The text of ODATE still has some … Continue reading Jupyter Notebooks for Digital Archaeology (and History too!)

small acts of disruption in archaeological publishing

small acts of disruption in archaeological publishing

Last month I presented at the Computer Applications in Archaeology Conference in Tübingen. I was in #s1 (full TAGS archive here) on ‘creative disruption’ in digital archaeology. Below, my slides and the speaking notes from my presentation. Next up is @electricarchaeo, who has disrupted archaeology by breaking the board, crushing the chalk, and killing a computer. … Continue reading small acts of disruption in archaeological publishing

Slow Archaeology?

Slow Archaeology?

https://twitter.com/electricarchaeo/status/842138318867451904 I tweeted the other day that I have problems with ‘slow’ archaeology. Here’s a quick post to try to outline some of the issues I have. It draws on some things I’ve written before, both public and private. My thoughts below are piecemeal and incomplete, and probably full of non-sequiturs. Caveat lector. In the … Continue reading Slow Archaeology?

Open Notebook Research in Digital Archaeology

Open Notebook Research in Digital Archaeology

We’re currently writing the very first draft of our integrated DHBox virtual-machine-and-textbook for digital archaeology. It’s aimed at the same crowd as a regular intro-to-archaeology text, that is, first or second year students with little digital grounding. It won’t cover everyone’s wishlist for digital archaeology, but it will with care be a solid foundation for … Continue reading Open Notebook Research in Digital Archaeology

An introduction to github and version control

An introduction to github and version control

We’re currently writing the very first draft of our integrated DHBox virtual-machine-and-textbook for digital archaeology. It’s aimed at the same crowd as a regular intro-to-archaeology text, that is, first or second year students with little digital grounding. It won’t cover everyone’s wishlist for digital archaeology, but it will with care be a solid foundation for … Continue reading An introduction to github and version control

Failing Productively in Digital Archaeology

Failing Productively in Digital Archaeology

We’re currently writing the very first draft of our integrated DHBox virtual-machine-and-textbook for digital archaeology. It’s aimed at the same crowd as a regular intro-to-archaeology text, that is, first or second year students with little digital grounding. It won’t cover everyone’s wishlist for digital archaeology, but it will with care be a solid foundation for … Continue reading Failing Productively in Digital Archaeology