Notes to self:
– working on Mac.
-install vuforia plugin for unity
-followed this: http://developer.vuforia.com/library/articles/Solution/Compiling-a-Simple-Unity-Project
-this post is handy too. http://www.marcofolio.net/other/introduction_into_augmented_reality_with_vuforia.html
-however: you have to register a key for your app that you build https://developer.vuforia.com/targetmanager/licenseManager/licenseListing
-you also have to create an image tracking database. (under the ‘develop’ page of the Vuforia website). You upload your images, it creates a database xml in return. You download it, and while unity is open, double click on the download – it adds itself automatically.
-you have to have the ios or android sdk installed on your machine. I’m working with android. I had to find the location of the sdk; needed to ‘unhide’ the ‘Library’ folder in the Finder in order to do so (Unity will ask you for the location of the sdk when it builds your app. If you don’t unhide it, you can’t find or select it).
-some screenshots from within Unity, for reference:
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