A list maintained by Katrin Becker at SFU, ‘Serious Games Pathfinder‘:
The following is a list of Master’s and Doctoral theses that have been completed that have to do with serious games (and in some cases more broadly with digital games). Doctoral Theses are marked in bold. You can get more info on each thesis by clicking on the associated ‘details’ link.
Note: I am just starting to develop this list. So far, almost all the theses are Canadian ones. If anyone has a thesis they would like me to add, please let me know the following:
Name, Title, Year, Degree, Country, Institution, Department, Abstract, URL to the thesis (If you are willing, I’d like your nationality too).
Please send info on theses that are about DIGITAL GAMES ONLY (I am not interested in theses about Game Theory (i.e. math), ELearning, Virtual Spaces, Social Websites, Blogging, Graphics, AI, … UNLESS they specifically focus on applications to or for digital games)
I reproduce below the listing she has for 2008:
2008
details | Applications of CSP solving in computer games (camera control) | Ali, Mohammed Liakat | ![]() |
details | The invention of good games: understanding learning design in commercial video games | Becker, Katrin | ![]() |
details | Gamers as learners: Emergent culture, enculturation, and informal learning in massively multiplayer online games | Chu, Sarah | ![]() |
details | Consistency Maintenance for Multiplayer Video Games | Fletcher, Robert D. S | ![]() |
details | Homeless: It’s No Game – Measuring the Effectiveness of a Persuasive Videogame | Lavender, Terrance | ![]() |
details | The “Heat Game”: an augmented reality game for scientific literacy | Rees, Carol | ![]() |
details | Beyond Fun and Games: Interactive Theatre and Serious Videogames with Social Impact | Shyba, Lori | ![]() |
details | Believability, Adaptivity, and Performativity: Three Lenses for the Analysis of Interactive Storytelling. | Tanenbaum, Joshua Glen | ![]() |
details | Adolescent problem gambling: relationship with affect regulation, Internet addiction, and problematic video game playing | Taylor, Robyn N | ![]() |
details | Video game expertise and visual search and discrimination | Wu, Sijing | ![]() |
details | Computer-aided exercise | Yim, Jeffrey W.H | ![]() |
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