Just got back, will post more when I have a moment – keynote speaker was excellent, and his session on ‘Instructional Robotics’ was fantastic, though poorly attended. I expect people were put off by the title… but imagine a remotely operated vehicle, armed with camera, directional microphone, and wee video screen roaming the aisles of a distance-ed classroom, and you get the picture…
My presentation was well attended, which made a nice change from the Classics conferences I’ve gone to and given an online learning or games-related paper. Typically, the classicists are just not interested – there’ll be me, the moderator, the other two presenters, and the guy who thought that this was a session on Attic pottery….
Anyway, one nice comment at the end of my paper was along the lines of, ‘it’s very interesting to see someone actually implementing games or Second Life, and not just talking about the theoretical side of things!’ In truth, I’m not that far removed from the theoretical side, though I have subjected students to some of my experiments.
Right. Presentation is here, designed and implemented courtesy of Flypaper, whom I thanked in my talk. It might not live at that location for too long, in which case I’ll post it somewhere else, if necessary.