Some bibliography I’ve been collecting regarding virtual environments and immersive learning (I apologise for the weird formatting – I really must invest in Endnote one of these days):
2007 Rovai, Alfred P. Internet and Higher Education Facilitating online discussions effectively
2007 Murray, Craig D., Jezz Fox, Steve Pettifer Computers in Human Behavior Absorption, dissociation, locus of control and presence in virtual reality
2007 Munene, Ishmael International Journal of Educational Development Experimenting in distance education: The african virtual university (AVU) and the paradox of the World Bank in Kenya – A Rejoinder
2007 Davis, Niki, M.D. Roblyer, Amina Charania, Rick Ferdig, Chad Harms, Lily Ko Li Compton, Mi Ok Cho Internet and Higher Education Illustrating the “virtual” in virtual schooling: Challenges and strategies for creating real tools to prepare virtual teachers
2006 Winterbottom, S.J., D. Long Journal of Archaeological Science From abstract digital models to rich virtual environments: landscape contexts in Kilmartin Glen, Scotland
2006 Ward, Keith, Jim Hartley Nurse Education in Practice Using a virtual learning environment to address one problem with problem based learning
2006 Virvou, Maria, George Katsionis Computers & Education On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE
2006 Stock, Christian, Ian D. Bishop, Ray Green Landscape and Urban Planning Exploring landscape changes using an envisioning system in rural community workshops
2006 Shaffer, David W. Computers & Education Epistemic frames for epistemic games
2006 Pfurtscheller, G.; R. Leeb; M. Slater International Journal of Psychophysiology Cardiac responses induced during thought-based control of a virtual environment
2006 Pan, Zhigeng, Adrain David Cheok, Hogwei Yang, Jiejie Zhu, Jiaoying Shi Computers & Graphics Virtual reality and mixed reality for virtual learning environments
2006 Neill, Sean Computers & Education Assessment of the NEOTHEMI virtual museum project – An on-line survey
2006 Link, Michael W., Polly P. Armsby, Robert C. Hubal, Curry I. Guinn Computers in Human Behavior Accessibility and acceptance of responsive virtual human technology as a survey interviewer training tool
2006 Hamalainen, Raija Computers & Education Designing and evaluating collaboration in a virtual game environment for vocational learning
2006 Goodman, David, Nori L. Bradley, Bradley Paras, Ian J. Williamson, James Bizzochi Journal of Adolescence Video gaming promotes concussion knowledge acquisition in youth hockey players
2006 Fishers, William W. and William McGeveran The Digital Learning Challenge: Obstacles to Educational Uses of Copyrighted Material in the Digital Age. A Foundational White Paper. Research Publication No. 2006-09
2006 Ebner, Martin, Andreas Holzinger Computers & Education Successful implementation of user-centered game based learning in higher education: An example from civil engineering
2006 Dieleman, Hans, Don Huisingh Journal of Cleaner Production Games by which to learn and teach about sustainable development: exploring the relevance of games and experiential learning for sustainability
2006 Cai, Yiyu, Baifang Lu, Zhaowei Fan, chandrasekaran Indhumathi, Kian Teck Lim, Ching Wern Chan, Yuan Jian, Lin Li Computers & Graphics Bio-edutainment: Learning life science through X gaming
2006 Ang, Chee Siang, Panayiotis Zaphiris, Shumaila Mahmood Interacting with Computers A model of cognitive loads in massively multiplayer online role playing games
2006 Allen, I. Elaine, Jeff Seaman Making the Grade: Online Education in the Uniteed States, 2006
2005 Valderrama, Ruben Peredo, Leandro Balladares Ocana, Leonid B. Sheremetov Expert Systems with Applications Development of intelligent reusable learning objects for web-based education systems
2005 Ramasundaram, V., S. Grunwald, A. Mangeot, N.B. Comerford, C.M. Bliss Computers & Education Development of an environmental virtual field laboratory
2005 Lu, Jianfeng, Zhigeng Pan, Hai Lin, Mingmin Zhang, Jiaoying Shi Computers & Graphics Virtual learning environment for medical education based on VRML and VTK
2005 Kiili, K. Internet and Higher Education Content creation challenges and flow experience in education games: The IT-Emperor case
2005 Ieronutti, Lucio, Luca Chittaro Computers & Education Employing virtual humans for education and training in X3D/VRML worlds
2004 Holland, Ilon; Barbara Flagg Musuems Journal Team games
2004 Gutierrez, Diego, Francisco J. Seron, Juan A. Magallon, Emilio J. Sobreviela, Pedro Latorre Journal of Cultural Heritage Archaeological and cultural heritage: bringing life to an unearthed Muslim suburb in an immersive environment.
2004 Dillon, Cath, Jonathan Freeman, Edmund Keogh Interacting with Computers Pressing the right buttons: taking the viewer there
2003 de Kort, Y.A.W., A.L. Meijnders, A.A.G. Sponselee, W.A. Ijsselsteign Journal of Environmental Psychology What’s wrong with virtual trees? Restoring from stress in a mediated environment
2002 Wollensak, Andrea Computers & Graphics Curricular modules: 3D and immersive visualization tools for learning
2002 Muller, Klaus Curator Museums and Virtuality
2002 Leonardo Interaction in an IVR Museum of Color: Constructivism Meets Virtual Reality
2001 Slator, Brian M., Jeffry T. Clark, James Landrum III, Aaron Bergstron, Justin Hawley, Eunice Johnston, Shawn Fisher Proceedings of the Seventh International Conference on Virtual Systems and Multimedia Teaching with Immersive Virtual Archaeology
2001 Sirc, Geoffrey Computers and Composition Virtual Ubanism
2001 Schroeder, Ralph, Anthony Steed, Ann-Sofie Axelsson, Ilona Heldal, Asa Abelin, Josef Widestrom, Alexander Nilsson, Mel Slater Computers & Graphics Collaborating in networked immersive spaces: as good as being there together?
2000 Kolleeny, Jane F. Architectural Record Major advances in virtual reality technology
1998 Siuru, Bill Electronics Now Virtual reality for more than fun and games
1998 Dunning, Jeremy Technos Virtual Reality – Learning by Immersion
1996 Bell, John T.; Fogler, H. Scott Computer Applications in Engineering Education Vicher: A virtual reality based educational module for chemical reaction engineering
1995 Druks, Eldad Computers and the History of Art De Chirico City: Educational virtual reality world based on Giorgio de Chirico’s paintings